SmartCollider
Setup
- Add the tag "SmartCollider" to any objects that you want to collide with SmartBone objects.
All the attributes here are not required to have a working collider.
[String] ColliderKey – Used to filter the objects that can collide with this collider, even if this is set any objects which don't have a collider key can collide with this collider as well.
[String] ColliderShape – Defines the shape of the collider, this is done automatically but can be manually specified. Option between Box, Capsule, Cylinder and Sphere