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SmartBone 2

You can find out more info in the documentation

The wally package can be found here

Current Features

  • Support for animating bones
  • A more realistic and customizable wind solution
  • Support for global wind (MatchWorkspaceWind Attribute)
  • A faster, dynamic and more accurate frustum culling solution (The bounding box of all bones is now checked)
  • Detailed documentation and API
  • Runtime debug ui (Debug Attribute)
  • Cleaner code base
  • Collision support
  • Rotational constraint to limit the rotation between a bone and its parent
  • More constraints (Distance, Rope and Spring)

There is a demo place which has colliders and over 170 SmartBone objects setup.

If you wish to take the source code directly from the repository then take it from src-build as this is the optimized build.

You can find the plugins here:
Collider Creator
SmartBone Editor

Contributing​

Preferably you follow this Commit Convention And detail your thought process and reasoning in pr's. You can also find out what is being worked on in the trello

Issues​

When creating an issue if you can provide a reproduction file or reproduction steps it would be greatly appreciated. Feature requests via issues are also helpful, a good example of a well structured feature request is this