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Bone

Attributes

Attributes which can be set per bone, these aren't required.

  • [Boolean] XAxisLocked - If this is true then the bone cannot move on the x axis relative to the root part.

  • [Boolean] YAxisLocked - If this is true then the bone cannot move on the y axis relative to the root part.

  • [Boolean] ZAxisLocked - If this is true then the bone cannot move on the z axis relative to the root part.

  • [NumberRange] XAxisLimits - The limit on which the bone can travel on the x axis relative to the root part, default is -inf, inf.

  • [NumberRange] YAxisLimits - The limit on which the bone can travel on the y axis relative to the root part, default is -inf, inf.

  • [NumberRange] ZAxisLimits - The limit on which the bone can travel on the z axis relative to the root part, default is -inf, inf.

  • [Number] Radius - The radius of the bone, default is 0.25.

  • [Number] RotationLimit - The maximum rotated offset a bone can be from its parent, default is 180°.

  • [Vector3] Force - Overrides the force attribute on the root object

  • [Vector3] Gravity - Overrides the gravity attribute on the root object