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SmartBone 2

You can find out more info in the documentation

The wally package can be found here

Current Features

  • Support for animating bones
  • A more realistic and customizable wind solution
  • Support for global wind (MatchWorkspaceWind Attribute)
  • More accurate and faster frustum culling (Large root parts now have correct culling)
  • Detailed documentation and API
  • Runtime debug ui (Debug Attribute)
  • Cleaner code base
  • Collision support
  • Rotational constraint to limit the rotation between a bone and its parent
  • More constraints (Distance, Rope and Spring)

There is a demo place which has colliders and over 170 SmartBone objects setup.

You can find the plugins here:
Collider Creator
SmartBone Editor

Contributing

Preferably you follow this Commit Convention And detail your thought process and reasoning in pr's. You can also find out what is being worked on in the trello

Issues

When creating an issue if you can provide a reproduction file or reproduction steps it would be greatly appreciated. Feature requests via issues are also helpful, a good example of a well structured feature request is this